Colette Brawl Stars: Complete Guide, Best Build & Tips (2026)
Quick answer: Colette is an Epic Brawler and Damage Dealer whose main attack, Taxing Shot, deals damage equal to 37% of an enemy’s current health, a formula that has held steady since a 2020 balance pass even as her health and gadgets have changed several times since. Her Super, Time to Collect, dashes forward and back for 20% of a target’s maximum health on each pass. At 3,600 HP (buffed from 3,500 in December 2025), the default build most players should run is the Na-ah! gadget with the Push It star power.
Who Is Colette in Brawl Stars?

Colette was added to Brawl Stars in September 2020 as the 39th Brawler in the roster, released as a Brawl Pass Tier 30 reward during Season 3: Welcome to Starr Park. She is a teenage collector with a passion for acquiring things, a personality that bleeds directly into her ability set: her Super is literally called Time to Collect, and her entire identity revolves around taxing enemies for a percentage of their health.
She has not stayed static since launch. Supercell moved her from Fighter to Damage Dealer class in October 2021, and re-classified her rarity from Chromatic to Epic in December 2023, changes that reflect how her role in the meta shifted over her first three years. She sits in a genuinely unusual niche: a Brawler whose damage output scales with the opponent’s remaining health rather than a flat number, which is why she reads very differently on paper than she plays in an actual match against a tank. She is part of the wider full Brawler roster, where her collector theme sets her apart visually as much as her kit sets her apart mechanically.
What Does Colette Look Like?
Colette’s design is built directly around her in-game flavor text: she has collected every figurine, plushie, and toy of every other Brawler, and that hoarder-collector personality is the throughline across her base look and her cosmetics. Her default appearance reads as a teenage collector rather than a soldier or a monster, which sets her apart visually from most of the Epic roster.
The clearest gameplay tell, and the thing worth actually memorizing rather than her outfit, is her heart-shaped Taxing Shot projectile and the forward-then-back motion of Time to Collect. Both stay visually identical no matter which skin an opponent is running, so they are the reliable way to identify a Colette in the middle of a fight regardless of cosmetics. Her skin line itself ranges across quite different visual themes, a circus-performer take in one of her earliest releases, a Lunar New Year design, a community-made Supercell Make skin, and several Brawl Pass and seasonal-event themes, listed in full in the skins table below.
Colette’s Base Stats (Max Power Level)
| Stat | Value |
|---|---|
| Rarity | Epic (changed from Chromatic, December 2023) |
| Class | Damage Dealer (changed from Fighter, October 2021) |
| Health (max Power Level) | 3,600 HP (buffed from 3,500, December 2025) |
| Main attack type | Taxing Shot: 37% of the target’s current health per hit |
| Super type | Time to Collect: 20% of the target’s maximum health, dealt on both the forward and return dash |
| Attack range | Medium, straight line, no arc |
| Reload speed | 1.6 seconds |
| Movement speed | Normal |
| Gadgets | Na-ah! / Gotcha! |
| Star Powers | Push It / Mass Tax |
Stats pulled from the Brawl Stars Fandom Wiki and current as of the December 2025 balance update. Supercell tends to adjust health and damage figures every few months, so treat the percentages as far more stable than the flat HP number and double-check patch notes before a competitive event.
Her health pool sits in the middle of the pack, which means she cannot survive sustained fire from multiple sources the way a dedicated tank can. Her value comes from the damage formula rather than from staying power: position her to fire and retreat rather than holding a lane under pressure. At a 1.6 second reload she cannot spam shots, so each Taxing Shot needs to connect to justify the window she spends exposed.
Best Build for Colette in Brawl Stars
For most matches, the default build is the Na-ah! gadget, the Push It star power, and a Damage Gear and Shield Gear pairing once you unlock gear slots. That combination covers the two things Colette actually needs: a burst window to open on a tank, and enough survivability to reposition for the next one.
Swap pieces out situationally rather than chasing a single “best” loadout. In Showdown or any mode without a healer, Gotcha! replaces Na-ah! so Colette can sustain herself between engagements. In Heist or any match where four or more enemies are likely to cluster near the safe, Mass Tax replaces Push It so the Super’s damage-reduction shield can stack toward its immunity cap instead of just repositioning one target. The gadget and star power breakdowns below cover exactly when each swap earns its place, and the gear section explains what each of Colette’s three commonly-run Gears actually does for her.
Taxing Shot: Colette’s Main Attack Explained

Taxing Shot fires a heart-shaped projectile at medium range for 37% of the target’s current health. That percentage has not moved since Supercell raised it from 35% back in September 2020, which is unusually stable for a Brawl Stars damage formula and one reason build guides for her have aged better than most. Because the calculation always uses current health rather than maximum health, each consecutive hit does less absolute damage than the last as the target’s pool shrinks. Below a certain remaining health, the shot switches to a flat minimum damage amount instead, and that floor scales up as Colette gains Power Levels.
Who Taxing Shot Works Best Against
Taxing Shot is most punishing against high-health Brawlers who are at or near full life, tanks like El Primo, Frank, Bull, Rosa, and Hank, because 37% of a large health pool is a large number in absolute terms. Against a Brawler running a smaller health pool, the same 37% produces a much smaller hit, which is why Colette is built as a tank counter first and a general-purpose damage dealer second.
Who Taxing Shot Struggles Against
Low-health, high-burst Brawlers blunt Taxing Shot’s advantage. Assassins like Edgar or Mortis run moderate HP pools, so Colette’s percentage-based attack does not generate the large absolute damage numbers that make her special against tanks. She can still fight these Brawlers, she just does not carry a built-in edge the way she does against a full-health tank walking toward her.
Aiming Taxing Shot Effectively
The shot travels in a straight line with no arc or spread, so it rewards prediction over spray. The reload is fast enough to land two or three shots on a high-health target before it retreats, chipping a large chunk of health without Colette needing her Super at all, which matters because that Super is the tool you want available when a full team fight actually starts.
Time to Collect: How Colette’s Super Works

Time to Collect sends Colette dashing forward in a straight line until she hits maximum range or a wall, then automatically back to roughly her starting point. Any enemy caught in either pass takes 20% of their maximum health as damage, meaning a Brawler standing in the dash line the whole time eats two separate hits, one going out and one coming back, in a single Super activation.
Why Maximum Health Changes Everything
Taxing Shot uses current health. Time to Collect uses maximum health. That single difference is what makes the Super such a reliable finisher: a tank sitting at 20% remaining life still takes the full Super hit, because the calculation never cares how much damage the target has already absorbed. It is the tool that closes out a fight Taxing Shot only started.
Offensive Super Applications
In a clustered team fight, aim the dash line to intersect as many enemies as possible rather than a single target. Three Brawlers caught on both passes take six percentage-based hits total in one activation, which is the kind of burst that ends a 3v3 engagement outright.
Utility and Escape Applications
Because the return trip is automatic, Time to Collect also works as a low-commitment repositioning tool: Colette can dash toward a retreating enemy or out of a bad fight and end up back near where she started rather than stranded in enemy territory the way a one-way dash Super would leave her.
This clip shows Time to Collect’s dash and the Mass Tax shield interaction in an actual match, useful for seeing how the forward-and-return hit sequence plays out in real time alongside the percentages covered above.
Gem Collection in Gem Grab
The Super has a practical side use in Gem Grab: dashing through a contested mine deals damage to whoever is standing on it and can disrupt an enemy collection attempt, and the pass-through motion lets Colette briefly touch the gem pile without fully committing to the position.
Colette’s Hypercharge: Teen Spirit
Teen Spirit spawns a spirit that follows the same path as Colette’s Super at 66% of her dash speed, hitting enemies along the way for the same damage her Super would deal, though the spirit always applies minimum damage rather than the full percentage against Brawlers specifically. It survives even if Colette herself is defeated mid-dash, which means a well-timed Hypercharge can land damage from beyond the grave.
Teen Spirit was actually nerfed twice on its way to its current form. When it launched in October 2023 it granted a 30% speed boost and a 15% shield boost; Supercell cut the speed boost to 26% and the shield boost to 5% in February 2024, then in October 2025 folded every Brawler’s Hypercharge into a universal 20% speed, 5% damage, and 5% shield template, which is the version live today. Prioritize activating it in team fights where several high-health enemies are grouped, since the amplified percentage damage across multiple targets is where the return is highest; using it on a single low-health target wastes most of its value.
Best Gadget for Colette: Na-ah! vs Gotcha!

| Gadget | Effect | Best suited for |
|---|---|---|
| Na-ah! | Colette’s next attack deals 150% more minimum damage. 10 second cooldown. | Burst windows, finishing a high-health tank, Gem Grab, Heist |
| Gotcha! | For the next 5 seconds, Colette heals for 80% of the damage her attacks deal, and her damage against special targets like turrets and safes rises 20%. 17 second cooldown. | Sustained fights, Showdown, modes without a healer |
Which Gadget to Run
Na-ah! is the default pick. Stacking its bonus minimum damage on top of Taxing Shot’s percentage formula, then following up with the Super, is one of the highest single-target burst combos any Epic Brawler can produce. Gotcha! earns its place specifically in Showdown and Duo Showdown, where nobody on your side is going to heal you and 80% damage-to-healing conversion is the closest thing Colette has to a built-in support.
Best Star Power for Colette: Push It vs Mass Tax

| Star Power | Effect | Best situation |
|---|---|---|
| Push It | Enemies caught in Time to Collect are dragged to the farthest point of the dash and held there until Colette returns, interrupting whatever they were doing (including Supers). A Brawler dragged the full distance is hit twice. | Gem Grab, Brawl Ball, Knockout, any mode where repositioning an enemy wins the exchange |
| Mass Tax | Activating the Super grants a 20% damage-reduction shield, and every additional enemy hit during the dash adds another 10%. Hit eight or more enemies in one Super and the shield caps at 100%, full damage immunity, for 5 seconds. Does not stack between Supers; it has no effect against slows, stuns, or knockbacks. | Heist, chaotic team fights, any situation where surviving the dash matters more than repositioning the enemy |
Which Star Power to Run
Push It is the stronger pick in most competitive situations, mostly because of the interrupt: dragging an enemy who is winding up a Super, like El Primo or Shelly, cancels their positioning entirely, on top of the normal utility of pulling a gem carrier away from their team or a goalkeeper off the line. Mass Tax is the pick when the risk is dying mid-dash rather than losing tempo, which in practice means most Heist matches and any team fight where four or more enemies are clustered close enough to trigger a meaningful shield stack.
Best Gears for Colette
Colette can equip two Gears once she reaches Power Level 9, and three picks cover the situations she actually runs into.
- Damage Gear: raises Colette’s minimum-damage floor on Taxing Shot, which matters most in the late game of a fight, when an enemy has dropped below the point where the 37% formula alone would finish them and the flat minimum is what actually closes the kill.
- Shield Gear: adds a consumable health buffer that regenerates after a stretch at full health. It is the direct answer to the mirror matchup: a Taxing Shot plus Super combo from an enemy Colette is exactly the burst sequence this Gear is built to survive.
- Gadget Gear: gives Na-ah! or Gotcha! an extra charge, which in practice means either an additional burst window against a tank or an additional healing window in a drawn-out fight, depending on which gadget you are running that match.
Damage and Shield is the default pairing for most modes, the same logic as the gadget and star power picks above: one Gear pushes her kill potential, the other keeps her alive long enough to use it. Swap in Gadget Gear specifically in longer matches, Showdown and Duo Showdown in particular, where getting a third use out of Na-ah! or Gotcha! over the course of a match outweighs the flat stat bump from Damage or Shield.
How Colette Has Changed: A Balance History
Colette has had one of the more turbulent balance histories of any Epic Brawler, which is worth knowing before you build around any single number in this guide, since Supercell revisits her every few months.
- September 2020, at launch: her attack damage percentage was raised from 35% to 37%, her minimum damage was more than doubled, and her Super’s damage against special targets like safes and turrets was doubled from 1,000 to 2,000, all in the same patch that added her Mass Tax star power.
- December 2020: her base health was raised from 3,200 to 3,400 and Mass Tax’s starting shield was doubled from 10% to 20%, the version of the star power described in the table above.
- October 2021: her class changed from Fighter to Damage Dealer, a reclassification rather than a stat change, but one that reflects how Supercell itself came to see her role.
- October 2023: her Na-ah! gadget bonus rose from 1,000 to 1,200 damage and now scales with Power Level, and her Teen Spirit Hypercharge was added.
- December 2023: her rarity was reclassified from Chromatic to Epic.
- February and March 2024: Teen Spirit was nerfed twice in six weeks, first cutting its speed and shield bonuses, then its damage multiplier, a sign Supercell felt her Hypercharge window was overtuned at launch.
- October 2025: her base health rose again, from 3,400 to 3,500, and her Hypercharge was normalized to the universal 20/5/5 template that applies across the whole roster.
- December 2025, most recent change: health rose once more, from 3,500 to 3,600, the figure used in the stats table above.
The pattern across five years is a Brawler Supercell keeps nudging upward on survivability while holding her signature 37% damage formula essentially untouched, which is a reasonable signal that the developers consider the damage identity correct and the durability the only thing that needed fixing.
Best Synergies with Other Brawlers

Colette’s percentage-based damage stacks multiplicatively rather than additively with certain damage-amplifying Brawlers, which makes a few specific pairings worth more than the numbers alone suggest.
8-Bit’s Damage Booster is the clearest example: for most Brawlers the turret is a flat addition to damage, but because Colette’s own hit is already a percentage, the booster multiplies an already-scaling number rather than adding to a flat one. A Colette standing inside 8-Bit’s radius against a full-health tank hits noticeably harder than the base kit alone implies. Ruffs‘s power cube upgrades work on the same principle, compounding with her percentage formula rather than sitting alongside it.
On the support side, Doug keeps Colette’s moderate HP topped up so she can hold medium range longer without retreating, and Poco’s area heal does similar work specifically in Gem Grab and Brawl Ball. In Heist, a dive assassin like Leon pairs well because Colette’s dash through the defenders creates exactly the chaos an invisible follow-up wants to exploit, and in Brawl Ball a fast scorer like Chuck benefits directly when Push It has just dragged the goalkeeper out of position.
Best Game Modes for Colette in Brawl Stars

| Mode | Rating | Why |
|---|---|---|
| Gem Grab | Excellent | Punishes tanks holding the mine, and Push It repositions gem carriers on contact |
| Brawl Ball | Strong | Push It drags a goalkeeper off the line, opening the goal for a teammate |
| Knockout | Good | Percentage damage plus Na-ah! can burst a tank down in a single round |
| Heist | Good | Dash clears a line of defenders; Mass Tax keeps her alive doing it |
| Showdown | Situational | Works when opponents sit at moderate health, weaker without a healing partner |
| Bounty | Moderate | Strong star damage, but her moderate HP punishes overextending for a kill |
Gem Grab is the mode that best expresses her whole kit at once: the mine forces enemies to stand still in range, which is exactly the situation her percentage damage is built for, and it is the mode where structured Power League teams most often ban her before a draft even starts.
How to Counter Colette in Brawl Stars

Brawlers That Counter Colette
- Long-range Brawlers (Brock, Piper, Colt): Colette needs medium range to land Taxing Shot consistently, so anyone who can chip her moderate HP from further out forces her to retreat before she deals enough damage to matter.
- Low-health, high-burst Brawlers: the same percentage formula that makes her devastating against tanks produces small absolute numbers against anyone with a naturally small health pool.
- Willow: her Hex Super takes control of Colette mid-dash, cancelling the Super activation outright and redirecting her away from the intended path during the control window.
Counter Strategies
Deny the tank matchup
Avoid walking a high-health Brawler straight down Colette’s charged Super line. A tank taking the full two-hit sequence head-on is exactly the scenario she wants; approaching at an angle forces her to either redirect the dash or waste it on a partial hit.
Use walls to block the dash
Time to Collect only travels in a straight line, so standing behind a wall perpendicular to her likely approach means the dash simply cannot reach without Colette repositioning first. On wall-heavy maps, holding cover against her charge direction neutralizes her single biggest damage tool.
Punish the post-Super cooldown
Immediately after Time to Collect fires, Colette has only Taxing Shot and her gadgets to defend herself. A coordinated push during that window forces her to disengage or eat focused damage without the ability that usually bails her out.
Colette Skins and Customization
Colette has thirteen skins to date, reflecting her teen-collector personality across seasonal events, Brawl Pass rewards, and Supercell Make collaborations. All skins are purely cosmetic and do not change her stats or damage formula.
| Skin Name | Origin | Availability |
|---|---|---|
| Trixie | Early Brawl Pass skin | Brawl Pass (past season, not always in rotation) |
| Navigator | Lunar Brawl 2021 event skin | Limited event / Shop rotation |
| Gladiator | Supercell Make community skin | Shop rotation |
| True Silver / True Gold | Milestone progression skins | Earned through account progression |
| Inspector | Power League Season 15 reward | Past Power League season reward |
| Pinku / Kiiro / Midori Pawlette | Brawl Pass Season 22 and Cartoon Studios collaboration | Brawl Pass / Shop |
| Cuckoo | Brawl-o-ween event skin | Seasonal event |
| Impie | Angels vs. Demons event skin | Seasonal event |
| Tokusatsu | Kaiju Invasion challenge reward | Unlocked through the Free Skin challenge |
Skin availability shifts with every season, and several of the older ones above are not currently purchasable outside a rerun. Check the in-game Shop and active Brawl Pass for what is actually live before assuming any specific skin is buyable today. Each skin also comes with its own set of chat pins, spanning Free through Collector’s rarity, and the base Colette additionally has a dedicated Hypercharge pin that only unlocks once you own the Hypercharge itself.
Recommended Power Level Upgrades for Colette
Prioritize Colette to Power Level 9 before spending on her Gadgets and Star Powers. The base stat increases from Power Points and Coins through level 9 meaningfully improve her HP and the minimum-damage floor on Taxing Shot. At Power Level 9, unlock Na-ah! first, then Push It: the gadget provides an immediate burst improvement to every match, while the star power’s value only shows up once the Super is actually active in a fight.
Power Levels 10 and 11 add smaller incremental gains. Treat the Hypercharge as a late-stage priority once your core kit is unlocked, since it amplifies Time to Collect specifically, her highest single-activation damage tool.
Colette in Competitive Play
Colette’s standing shifts hard with the tank population in the current meta, since her entire kit is built to punish high-health targets. When Supercell buffs tanks or a tank-heavy map rotation is active, her pick rate among competitive players tends to climb; in metas favoring low-health, high-mobility Brawlers, she falls off correspondingly. For the current season’s exact tier placement, brawl.tube keeps a Brawl Stars Tier List that gets updated as the meta shifts, which is a more reliable source than any static number in this guide.
In Gem Grab specifically, she stays a consistently strong pick close to regardless of meta, since the mode forces exactly the stationary, contested engagements her formula rewards. Structured Power League drafts frequently ban her on Gem Grab maps rather than risk facing her, which functions as its own kind of competitive respect. In Club League and Championship events, she shows up most often as a counter-pick against tank-heavy compositions rather than as a first pick.
Colette Tips and Strategies for Every Skill Level

Beginner Tips
- Target the biggest enemy on the map first. Taxing Shot’s formula rewards you for hitting the highest-health Brawler present. If El Primo or a similar tank is on the enemy team, they are your first choice every time, not whoever happens to be closest.
- Do not waste the Super on one low-health target. Time to Collect deals maximum-health damage, so using it on a Brawler already at 15% health wastes most of the formula. Save it for full-health tanks or moments where the dash line crosses multiple enemies.
- Pair with a healer in Showdown. Her moderate HP means she needs support; in Duo Showdown a healing partner lets her hold medium range consistently instead of retreating after every trade.
Advanced Strategies
- Na-ah! into Super for a tank kill. Amplify a Taxing Shot with Na-ah!, land it on a full-health tank, then immediately fire Time to Collect through them. The resulting three-hit sequence can eliminate even the highest-health Brawlers in the game in one exchange.
- Angle the Super through clusters, not individuals. Two Brawlers hit on both passes take four percentage hits total; three take six. The value of Time to Collect against a grouped enemy team dwarfs its value against a single target.
- Use Push It to cancel enemy Supers. A well-timed dash against a Brawler winding up a positional Super, El Primo or Shelly are the clearest examples, drags them off their spot and interrupts the activation entirely.
- Stay inside the 8-Bit booster radius. The multiplicative interaction with your percentage damage means every shot fired inside the radius lands materially harder than the same shot outside it, which makes repositioning to stay in range worth the movement cost.
Frequently Asked Questions About Colette in Brawl Stars
Who is Colette in Brawl Stars?
Colette is an Epic Brawler and Damage Dealer added in September 2020. Her main attack, Taxing Shot, deals 37% of the target’s current health, and her Super, Time to Collect, dashes through enemies for 20% of their maximum health on each pass, making her one of the game’s most reliable built-in tank counters.
How does Colette’s attack work?
Taxing Shot deals damage equal to 37% of the enemy’s current health, so the higher the target’s remaining life, the more absolute damage each shot deals. Against a full-health tank it hits hard; against the same tank near death, the number shrinks because the percentage is applied to a much smaller base, which is why Colette opens fights against high-health targets rather than finishing low-health ones.
What is the best gadget for Colette?
Na-ah! is the default choice for most matchups. It gives Colette’s next attack 150% more minimum damage, creating a burst window that pairs directly with an immediate Super. Gotcha!, which heals her for 80% of damage dealt over 5 seconds, is the better pick in Showdown and other modes without a healing teammate.
What is the best star power for Colette?
Push It is the stronger pick in most modes. It drags enemies hit by Time to Collect to the far end of the dash, interrupting whatever they were doing and setting up follow-up damage. Mass Tax, which grants up to 100% damage reduction if the Super connects with eight or more enemies, is the pick when survivability during the dash matters more than repositioning the target.
What game modes suit Colette best?
Gem Grab is her strongest mode by a clear margin, with Brawl Ball and Knockout close behind. She is situational in Showdown and weaker in modes that reward objective damage over eliminating enemy Brawlers directly.
How do I unlock Colette in Brawl Stars?
Colette is available through the Starr Road progression system, Brawl Pass seasons, seasonal events, and direct shop purchase when she rotates in. She is not a Trophy Road reward, so check the current Brawl Pass and shop for her availability in the active season.
Who counters Colette in Brawl Stars?
Long-range Brawlers like Piper, Brock, and Colt counter her by keeping her outside effective Taxing Shot range while chipping her moderate HP from a distance. Willow counters her specifically with Hex, which can seize control of her mid-dash and cancel the Super entirely.
What skins are available for Colette?
She currently has thirteen skins, including Trixie, Navigator, Gladiator, Inspector, the Pawlette trio, Cuckoo, Impie, and Tokusatsu, spanning Brawl Pass seasons, seasonal events, and Supercell Make collaborations. Availability rotates by season, so check the in-game shop for what is currently purchasable.
Is Colette good in Brawl Stars right now?
Yes, in the matchups she is built for. Colette is strongest against tank-heavy compositions and in Gem Grab specifically, where her percentage damage and Push It’s repositioning both come into play, but she is not a pick-anything, win-anything Brawler; against low-health, high-mobility rosters she falls off noticeably. Her recent balance history has been almost entirely upward on survivability, which has made her a safer pick than she was a year ago without changing what she is actually good at.
Has Colette been buffed or nerfed recently?
Yes. Her base health has risen twice in the last year, from 3,400 to 3,500 in October 2025 and again to 3,600 in December 2025, while her core 37% damage formula has stayed untouched since 2020. Her Hypercharge was also normalized to the universal 20% speed, 5% damage, 5% shield template in October 2025, down from a larger unique bonus at launch.
