Epic

Larry and Lawrie Brawl Stars: Complete Guide, Best Build and Tips (2026)

Larry and Lawrie are Epic-rarity Artillery brawlers whose twin mechanics make them surprisingly versatile across multiple modes. You’ll want to run Order: Fall Back as your gadget and Protocol: Protect as your Star Power, paired with Damage and Shield gears. They shine in Hot Zone, Brawl Ball, and Knockout, but you should avoid Heist. With a 52.45% win rate, they’re solid from Bronze to Pro. There’s plenty more to uncover about mastering their full potential.

Key Takeaways

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  • Larry and Lawrie’s best build uses Order: Fall Back gadget, Protocol: Protect Star Power, and Damage plus Shield gears for maximum survivability.
  • They excel in Hot Zone (74% win rate), Brawl Ball (65.4%), and Knockout (63.8%), but should avoid Heist mode.
  • Protocol: Protect redirects 30% of incoming damage to Lawrie, significantly boosting Larry’s effective health during combat.
  • Activate Order: Fall Back near 50% health to trigger Damage Gear’s 15% boost while simultaneously healing both twins by 25%.
  • Keep Larry behind walls, maintain 12-tile spacing, and track Lawrie’s health in real time for optimal synergy.
  • Supercell designed Larry and Lawrie as Starr Park security twins whose ticket-checking justice mission, taser gun weapons, and bot-like enforcement personality make them one of the most thematically original and mechanically unique brawler pairs in the game — their icon is immediately recognizable as one of the few cases where a single brawler slot represents two distinct characters with separate health pools and roles.

Who Are Larry and Lawrie in Brawl Stars?

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Larry and Lawrie Character Overview

Larry and Lawrie are twin characters who function as a single Epic-rarity brawler in Brawl Stars, classified under the Artillery class as Detonators-type brawlers. They’re among the newest brawlers added in a recent update, and together they protect Starr Park visitors from trouble makers and dangers. Their job is enforcing the rules of Starr Park — checking tickets, handling backup requests, and maintaining justice across the park’s attractions. That justice-enforcing identity runs through every ability they have, from the ticket bundle Larry dispenses to the taser gun Lawrie carries into close-range combat.

You’ll find that each twin has a distinct personality. Larry loves rules because they simplify his life, while Lawrie actively enforces those rules rather than simply appreciating them. This contrast makes them an effective team. Larry handles ticket sales under Lawrie’s watchful eye, and their dynamic reflects directly in their gameplay. The signal that opponents most fear is seeing Lawrie break away from Larry’s position to close range — that’s when the taser gun activates and the trouble makers trying to rush the duo face immediate punishment.

In terms of stats, Larry carries 2,800 health and deals 700 attack damage at long range, while Lawrie has 3,000 health and deals 150 damage with a taser gun at normal range. Both move at a fast speed of 770. Their voice actor is Martin Schjøler. When called into action through their Super, Lawrie has 3,000 health and moves at fast speed to seek out and damage nearby enemies. For a full picture of how Larry and Lawrie compare to every other brawler by role and rarity, the Brawl Stars characters guide has the complete roster breakdown.

Larry and Lawrie Skins and Synergies

Larry and Lawrie have cosmetic skins that modify the visual appearance of both twins simultaneously — their skin catalogue treats them as a single unit for customization purposes, changing the design of Larry’s ticket dispenser and Lawrie’s taser gun appearance without affecting any mechanical stats. As Epic-rarity brawlers, their skin pricing sits in the mid-range tier, with standard variants available through gem purchases and seasonal offerings through Brawl Pass tracks.

Their team synergy value comes from the bundle of effects they generate: Larry’s long-range artillery coverage combined with Lawrie’s close-range taser gun threat creates a two-zone pressure system that most single brawlers can’t replicate. Brawlers who can slow or immobilize targets before Lawrie charges — such as artillery brawlers who deal area damage — extend the period enemies spend inside Lawrie’s effective range, increasing the tick damage Lawrie deals during each engagement. Pearl, whose sustained heat buildup forces enemies to move in predictable patterns, pairs well with Larry and Lawrie because enemies retreating from Pearl’s heat tend to move toward positions where Larry’s lobbed attacks land most effectively.

Are Larry and Lawrie Actually Good in the Current Meta?

When it comes to competitive viability, Larry and Lawrie genuinely shine in Duo Showdown and 3v3 formats, though they’ll struggle in Heist mode. This makes them a selective pick rather than a universal option across all content.

Their healing mechanics give them a real edge in prolonged fights. Order: Fall Back recovers 25% max health for both units simultaneously, while Protocol: Protect redirects 30% of incoming damage to Lawrie when she’s nearby. That damage mitigation layer lets you play aggressively without retreating after every skirmish.

Order: Fall Back and Protocol: Protect turn Larry and Lawrie into a self-sustaining duo built for prolonged, aggressive fights.

The community backs this up through usage data. Protocol: Protect holds a 60% Star Power pick rate, and Order: Fall Back dominates at 70-71% usage. Shield and Damage Gears sit equally at 32% each, reflecting how players balance offense and defense depending on map conditions.

If you’re avoiding Heist, Larry and Lawrie deliver consistent, competitive results across the modes that matter most. The Shield Gear regenerates in 10 seconds whenever Larry and Lawrie are at full health, making downtime between engagements especially valuable for maintaining that extra 900 health buffer.

Best Larry and Lawrie Build in 2026

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For your gadget, run Order: Fall Back since it heals both Larry and Lawrie for 25% max health and dominates 71% of ideal builds. Pair it with Protocol: Protect as your star power, which transfers 30% of incoming damage to Larry while Lawrie’s in range, giving you a meaningful survivability edge. Round out your build with Damage and Shield gears, each sitting at 32% usage, to boost your low-health damage output and absorb early hits in fights. Larry and Lawrie’s attacks go over walls, adding a significant strategic advantage that makes this build even more effective in objective-based modes.

Upgrade Priority and Information

Reach Power 9 before investing in gears. Larry’s long-range damage and Lawrie’s taser gun damage both scale at each power level, and the information most players overlook is how dramatically the twin health pool combined with Protocol: Protect changes at Power 9 versus Power 7. After Power 9, unlock Protocol: Protect first, then Order: Fall Back, then Damage Gear, then Shield Gear. The 925 credits needed to unlock them via Starr Road is the most cost-efficient path for free-to-play players rather than using gem bundles or ticket bundle purchases.

Best Gadget Choice

Fall Back dashes toward Lawrie while healing both brawlers for 1,400 HP — that’s 25% of their max health. You’re getting repositioning and sustain in a single activation, making it invaluable in both aggressive and defensive situations.

It performs consistently from Bronze to Pro, excelling in ranked and general modes alike. Paired with Damage gear for 15% extra output below 50% health or Shield gear for 900 regenerating HP, Fall Back keeps you in fights longer and positions you better than Swap ever could. In ranked play, wins percentage reaches 52.45 with a use percentage of 18.19 and a score of 9.12, confirming its strong competitive performance.

Top Star Powers

Larry and Lawrie’s two Star Powers split into a protective option and an offensive one, and Protocol: Protect is the clear frontrunner in 2026. Chosen in 60% of curated builds, it redirects 30% of incoming damage to Lawrie and makes Larry completely impervious to damage while Lawrie’s within 12 tiles. That combination lets you play aggressively without constantly worrying about Larry’s health, making it ideal for prolonged fights across ranked modes.

Protocol: Assist sits below 40% pick rate but still holds value in the right situations. It reloads Larry’s ammo by 30% whenever Lawrie attacks within 5 tiles, giving you stronger sustained fire during close-range pushes. If you’re playing spawnable-heavy maps or need consistent ammo output, it’s a legitimate alternative worth considering. Builds are updated with every balancing change to ensure these Star Power recommendations reflect the current meta.

Optimal Gear Selections

Damage and Shield gears dominate Larry and Lawrie’s ideal build, each claiming 32% of picks across 105 community builds. Damage triggers a 15% bonus below 50% health, making it deadly in close-range shotgun swaps. Shield adds 900 consumable health, giving you early-fight durability for better thrower positioning.

Here’s what each gear does for your gameplay:

  • Damage turns low-health situations into comeback opportunities during head-to-head fights
  • Shield absorbs punishment while you set up throws from safer angles
  • Gadget Charge replaces Shield on bush-heavy maps requiring frequent gadget rotations
  • Regeneration timing on Shield suits modes offering brief healing windows between engagements

Pairing Damage with Shield remains the core best build, though you should adjust based on map layout and enemy aggression levels.

Which Game Modes Suit Larry and Lawrie Best?

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When it comes to Larry and Lawrie, not every game mode is worth your time. Hot Zone’s 74% win rate makes it their strongest mode — Protocol: Protect transfers incoming damage to Lawrie, letting you hold zones longer. Brawl Ball follows at 65.4%, where Ticket Dispenser’s obstacle penetration clears paths for ball advancement and removes obstacles between Larry’s lobbed attacks and the goal area. Knockout’s 63.8% win rate rewards your controlled positioning and Call For Backup timing. Avoid Heist entirely; their DPS simply can’t meet its offensive demands.

Game Mode Win Rate
Hot Zone 74%
Brawl Ball 65.4%
Knockout 63.8%
Duo Showdown Viable
Heist Not Recommended

In Duo Showdown, Order: Fall Back restores 25% health to both you and your partner, making survivability manageable. Prioritize Hot Zone and Brawl Ball for climbing competitive rankings efficiently. On maps where obstacles are plentiful — closed corridors and wall clusters — Lawrie’s bot-like automatic targeting and taser gun engagement create close-range pressure that turns narrow passages into denial zones.

How Larry and Lawrie’s Star Powers Actually Work

Star Powers define how you play Larry and Lawrie at a fundamental level, so choosing correctly matters. Protocol: Protect transfers 30% of incoming damage to Lawrie, boosting Larry’s effective health to 3,900 at level 1 and 7,800 at level 11. That’s why 61% of top builds favor it. Protocol: Assist delivers infinite explosive damage against close enemies and solves Larry’s slow reload weakness, making it exceptional in boss battles.

Here’s what each Star Power actually means for your gameplay:

  • Protocol: Protect only activates when Lawrie’s nearby, so losing Lawrie removes your survivability entirely
  • Protocol: Assist links with 2 gadgets to counter assassins, achieving Edgar-level performance at close range
  • Protocol: Protect doesn’t fix reload speed, leaving that weakness unaddressed
  • Protocol: Assist suits aggressive, close-quarters play while Protect rewards passive, survival-focused positioning

Pick Protect for survival modes and Assist when you’re facing heavy assassin pressure. Brawlers like Angelo, who applies sustained tick damage from long range similar to Larry’s lobbed attack style, force enemies to choose between contesting Angelo’s range or Larry and Lawrie’s zone — that dual long-range pressure in a team composition can create a sirius positional advantage that neither brawler could generate alone.

Larry and Lawrie Stats, Attack Values, and Weapons Breakdown

Understanding each twin’s numbers separately gives you far better decision-making information during fights than treating them as one brawler. They share a kit but have meaningfully different combat roles reflected in their individual stats.

Larry is the primary attacker. His weapons are a long-range ticket dispenser that lobs attacks over obstacles and walls, dealing 700 damage per hit at max level. His long range and wall-clearing ability are what make him an artillery-class brawler — he contributes damage from positions that short-range opponents can’t reach without first getting past Lawrie. His base health of 2,800 is deliberately fragile, reflecting the design intent that Lawrie absorbs the close-range punishment so Larry stays safe at distance.

Lawrie is the bot-style enforcer. Her taser gun weapons deal 150 damage per tick of contact at close range, and she operates independently once called through Larry’s Super. She moves at 770 speed — the same as Larry — and her 3,000 health pool combined with Protocol: Protect’s damage redirection makes her the effective frontline tank for the pair despite her lower damage output. She’s the justice arm of the duo: while Larry dispenses ticket bundles and manages crowd control from distance, Lawrie handles the trouble makers who get close enough to threaten the back line.

Stat Larry Lawrie
Health 2,800 3,000
Attack Damage 700 (long range) 150 per tick (close)
Movement Speed 770 (Fast) 770 (Fast)
Role Artillery attacker Close-range enforcer
Weapons Ticket dispenser (lobs) Taser gun

The combination of Larry’s wall-clearing lobbed weapons and Lawrie’s taser gun creates a two-range pressure system that no single brawler in the same rarity tier replicates. Buzz, whose dash-and-tase mechanic shares thematic similarity with Lawrie’s close-range enforcement role, is actually a strong counter to the pair — he can close distance fast enough to force Larry off his preferred wall position before Lawrie can provide backup.

Three Habits That Separate Good Larry and Lawrie Players

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If you want to master Larry and Lawrie, you need to build three core habits: tracking Lawrie’s health in real time, triggering Order: Fall Back at the right moment, and positioning both brawlers to maximize Protocol: Protect‘s damage transfer. Watching Lawrie’s health lets you anticipate when you’ll lose your damage-transfer buffer, so you can act before the situation turns against you. Once you nail the timing on Fall Back and keep both brawlers in sync, you’ll sustain longer, heal smarter, and control space more effectively than players who treat these mechanics as afterthoughts.

Tracking Lawrie’s Health

Watch for these critical health thresholds:

  • Below 50% health — Activates the Damage Gear’s 15% damage boost, turning low health into an offensive advantage
  • Gadget timing — Activate Order: Fall Back at low health for a 33% effective heal
  • Shield Gear buffer — Buys you reaction time before Lawrie takes direct damage
  • Protocol: Protect awareness — Redirects 30% of incoming damage to Lawrie, accelerating health loss faster than expected

The tick rate at which Lawrie’s health drains under heavy fire from Protocol: Protect redirection is the key piece of information to track. When two or three enemies are focusing on Larry simultaneously, that 30% redirection sends a significant damage tick rate toward Lawrie with each hit — three opponents dealing burst damage can drain Lawrie’s 3,000 health faster than most players expect.

Timing Fall Back Perfectly

Knowing Lawrie’s health thresholds sets you up for the next skill — pulling off Order: Fall Back at exactly the right moment. Three habits separate good players from great ones.

Waste their ammo first. Let enemies burn their clip, then dash in safely to punish the reload window with a full burst.

Time it with low health. Activating near 50% health triggers your Damage gear’s 15% boost immediately after the 25% heal lands, turning a defensive move into an offensive one.

Predict movement like Piper shots. Don’t dash reactively — aim where the enemy will be, not where they are. This keeps your post-dash shots accurate instead of wasted.

Master these three habits, and Fall Back becomes a pressure tool, not just an escape.

Positioning for Brother Synergy

Positioning Larry and Lawrie correctly is what turns a chaotic twin brawler into a coordinated threat. Keep Larry behind walls while Lawrie pressures enemies, staying within 12 tiles to maintain the Protect Star Power. Beyond that range, Larry absorbs full damage without mitigation.

  • Place Larry behind walls so lobbed attacks reach enemies without exposing him to counterattacks
  • Stay within 12 tiles constantly, since Lawrie’s independent chasing pulls him forward automatically
  • Use swap positions when heavy damage arrives, forcing Lawrie to absorb incoming strikes instead
  • Forward-position Larry slightly so Lawrie’s automatic targeting doesn’t drag him beyond protective range

This twin structure mirrors Nita’s bear management but demands sharper spatial awareness. Spike’s area denial — thorns that slow enemies moving toward Larry’s position — is a strong team complement because slowed enemies give Lawrie’s bot-like targeting more time to deal tick damage before targets escape the taser gun’s effective range. Every repositioning decision affects both damage output and survivability simultaneously.

Frequently Asked Questions

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How Do You Unlock Larry and Lawrie Through Star Road?

To access Larry and Lawrie through Starr Road, you’ll select them on Starr Road to direct your Credits toward their access. They require 925 Credits total, but they’re unavailable there during the initial release event.

What Is Larry and Lawrie’s Exact Health and Movement Speed Stat?

Larry’s base health is 2,800, while Lawrie’s is 3,000. They both share a movement speed of 770, classified as Fast, which equals 2.57 tiles per second — uncommon for throwers in their class.

Can Larry and Lawrie’s Gadgets Be Used Back-To-Back Consecutively?

You can use Larry and Lawrie’s gadgets back-to-back, but activating the second one deactivates the first. You can’t maintain both effects simultaneously, as each new gadget overrides the previously active one.

Does the Damage Gear Stack With Protocol Assist Ammo Reload Bonuses?

Yes, they stack. Damage Gear’s percentage boost combines multiplicatively with Protocol Assist’s reload triggers, letting you deal higher damage more frequently while maintaining sustained fire through continuous ammo replenishment on hits.

How Many Copies of Larry and Lawrie Are Needed to Max Them?

You’ll need 54 copies of Larry and Lawrie to fully max them out, as they’re classified as a Mythic brawler in the 2026 updates, following the standard Mythic copy requirement formula.

Conclusion

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You’ve now got everything you need to dominate with Larry and Lawrie in 2026. You know their best build, their strongest game modes, their weapons breakdown, and the habits that’ll separate you from average players. Stop second-guessing their kit and start trusting the mechanics. Whether you’re pushing trophies or grinding ranked, this duo rewards smart positioning and patience. Put these tips into practice, and you’ll see results fast.

Carl C. Stuart

Meet Carl C. Stuart, Brawl Tube’s resident Brawl Stars aficionado. With a keen eye for strategy and a deep passion for gaming, Carl delves into the vibrant world of Brawl Stars, bringing you the latest updates, in-depth analyses, and expert tips. From beginner guides to advanced tactics, Carl's comprehensive articles aim to enhance your gameplay, one Brawler at a time. Join Carl on a journey through the ever-evolving landscapes of Brawl Stars and elevate your gaming experience with his expert insights.