Mythic

Jae-Yong Brawl Stars: Complete Guide, Best Build and Tips (2026)

Jae-Yong is a Mythic Support brawler who swaps between Work Mode and Party Mode during a fight, speeding teammates up in one form and healing them in the other. He is an office worker by day and a karaoke regular by night, and whether he can actually sing is a running joke in his description. The ranked numbers are less cheerful: SeeMeta rates him C tier with a 48.9% win rate and a 0.4% pick rate. This guide covers what his kit does, the best Jae-Yong build, how to unlock him, where the data says he performs, and how he compares with other Mythic supports such as Gray, Byron and Max. For the wider ranking, the Brawl Stars tier list shows where he sits against every other brawler.

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Who Jae-Yong Is and Where He Stands

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Jae-Yong is an average office worker whose real passion is karaoke, and his skills at the microphone are, by his own description, debatable. Supercell released him on April 24, 2025, according to Liquipedia’s Jae-Yong page, and he is a Mythic Support. He arrived with the Battle for Katana Kingdom season, according to esports.gg. Mythic supports are not rare in the current roster, so his rarity says little about how strong he is.

The figures below come from SeeMeta’s ranked data for the 30 days ending October 7, 2026, and cover 7,823 Jae-Yong picks. He wins 48.9% of those battles, which puts him in C tier overall. His best three modes in that window are Duo Showdown at 51.9%, Bounty at 50.4% and Knockout at 48.6%. SeeMeta’s tier letter weighs each map by how often he is picked there, which is why he can earn an A in a mode while sitting at C overall. No mode in the data shows him winning by a wide margin.

How Jae-Yong’s Kit Works

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His main attack, Work Hard, Play Hard, fires a piercing projectile whose effect depends on his current mode. In Work Mode the projectile deals less damage but leaves a slipstream that gives speed boosts to him and his teammates. In Party Mode it deals more damage and heals teammates it passes through. Liquipedia lists the Party Mode hit at 1,700 damage at Power 11, and Noff lists 850 at the base level, which fits the doubling that happens between those levels.

Work Mode and Party Mode

Work Mode suits engages and rotations, because the slipstream makes the whole team faster as they run through it. Party Mode suits sustained fights, because every shot that passes through allies heals them while it still hurts enemies. Switching between the two is the central skill. A Jae-Yong who stays in one mode all match is leaving half his kit unused, since the right form depends on whether the team is diving, retreating or holding a point.

Both modes pierce, which means a single projectile can pass through several allies and several enemies at once. The practical result is that positioning matters more than aim. Standing where a line of teammates and a line of enemies overlap makes one shot do two jobs. His attack range is listed as Long on Noff, so he can do this from a safe distance, but his health is low enough that a long range is the only thing keeping him alive.

Super and Trait

His Super, Mix It Up, switches modes and fires the matching ability at the same time. Noff lists the Work Mode version as a 30% speed boost for nearby allies, and the Party Mode version as a heal of 750 at the base level for everyone close by. His trait charges the Super over time, so he does not need to land hits to switch again. That makes frequent switching the normal way to play him, because a Super that sits fully charged wastes the trait.

His Hypercharge, Crowd-Pleaser, lowers the Super’s cooldown while it is active and boosts each activation. It also pushes his movement speed up. Liquipedia lists a base speed of 770, which is Fast, and a top speed of 1,232 when the Hypercharged Super and the Hypercharge itself are both active. Our Hypercharge explainer covers how that mechanic works across the roster. Crowd-Pleaser is most worth having once the rest of his upgrades are done, because it speeds up the one thing he does constantly, which is switching modes.

Jae-Yong’s Stats by Power Level

Jae-Yong’s numbers roughly double between Power 1 and Power 11, so the table shows both ends. Health comes from Noff and Liquipedia, and the damage and healing figures come from the stats ClutchPoints published at his release, so confirm them in the game because balance changes can shift them.

Stat Power 1 Power 11
Health 3,700 7,400
Work Mode damage 750 1,500
Party Mode damage 850 1,700
Party Mode heal 650 1,300
Super heal 750 1,500

Noff rates his reload speed as Fast, his range as Long and his movement speed as Fast. Noff lists his health at 3,700 for a base-level brawler, and Liquipedia lists 7,400, which matches the doubling that happens by Power 11. That is the figure to use for a maxed brawler. For a Support who fights from range, it is a thin buffer, which is why shield and healing options matter so much in his build. ClutchPoints listed 6,800 health at Power 11 when he released, so his health has risen since then.

Modes and Maps That Suit Him

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Duo Showdown is his best mode in the data at 51.9%. That fits his kit, since a partner who is close by is exactly who his speed boosts and heals reach. Bounty and Knockout follow, both modes where staying alive behind teammates is rewarded. Solo Showdown does not appear among his best modes, which is expected for a brawler whose abilities exist to help other people.

His strongest maps in the same window are Dueling Beetles at 53.8%, Dry Season at 51.7%, Shooting Star at 51.1% and Out in the Open at 51.0%, with Hideout behind them at 49.3%. These are modest edges, a point or two above even, and each map has a limited number of picks behind it. They suggest where to start rather than guarantee a win.

Jae-Yong Next to the Other Mythic Supports

Looking at Jae-Yong alone hides how he compares with brawlers that do the same job. Using the same SeeMeta window, here are the Mythic supports side by side.

Brawler Win rate Pick rate
Wendy 57.2% 3.2%
Doug 51.5% 1.2%
Gray 50.3% 3.3%
Glowy 49.2% 0.2%
Jae-Yong 48.9% 0.4%
Max 48.6% 4.8%
Byron 45.4% 4.5%

Jae-Yong sits fifth of the seven by win rate and has the second lowest pick rate, ahead of only Glowy. Two things stand out. Wendy is far ahead of the group, so the category average is pulled up by one brawler. And Max and Byron are picked more than ten times as often as Jae-Yong while winning less, which suggests that popularity and results are not tracking each other here. If you want a Support that most players have not yet figured out, his low pick rate is an argument for him, not against.

The Best Jae-Yong Build

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Noff curates its best Jae-Yong build from community-created builds, with roughly 55 builds behind each snapshot, so treat the percentages as a reflection of what players choose rather than a measure of what wins. On Noff’s Jae-Yong builds page, the build is Weekend Warrior as the gadget, Extra High Note as the Star Power, and Damage and Shield as the gears.

Best Gadget for Jae-Yong

Weekend Warrior appears in about 91% of those builds. It deals area damage and increases his main attack damage for 5 seconds, on a 15 second cooldown. It fixes his obvious weakness, which is that he deals little damage in Work Mode. Use it when enemies are grouped, since the area damage then hits several of them and the boosted attack follows straight after.

Time for a Slow Song slows the enemies around him and leaves slowing paperwork trails behind his attacks for 5 seconds. It is the better pick against fast brawlers that dive him, because a slow enemy is easier to kite. For most matches the damage boost matters more.

Best Star Power for Jae-Yong

Extra High Note is the more popular Jae-Yong star power, picked in roughly two thirds of the curated builds. It makes his main attacks deal an additional 20% damage per target pierced, so it rewards the grouped fights his piercing attack is built for. It stacks on enemies in the line of fire, not on teammates standing nearby.

The Crowd Goes Mild gives him a speed boost for each teammate in range, listed as 10% per teammate on both Noff and Liquipedia, although SeeMeta lists a higher figure, so check the in-game text. It suits a safer, more mobile style that stays close to allies, and it fits a build with Health and Gadget Cooldown gears.

Best Gears for Jae-Yong

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Noff shows Damage chosen in about 36% of builds and Shield in about 33%. Damage gear adds 15% extra damage while he is below half health, and Shield gear adds a 900 point consumable shield that regenerates in 10 seconds once he is at full health. With only 7,400 health at Power 11, the shield helps him survive the first exchange, and the damage gear gives him a reason to stay in the fight afterward. Health gear, which makes healing 50% more effective, is a reasonable swap for players who lean on Party Mode’s heals.

Best Jae-Yong Build for Each Game Mode

One build covers most modes, but small changes help. Duo Showdown is his best mode in the data at 51.9%, and a partner standing nearby is exactly who his speed boosts and heals reach, so the standard build of Weekend Warrior, Extra High Note, Damage and Shield fits well, with the shield giving him room to survive early ambushes. Bounty at 50.4% and Knockout at 48.6% reward staying alive behind teammates, and The Crowd Goes Mild with Health gear suits that cautious style. For modes where enemies bunch up around an objective, ClutchPoints recommends Hot Zone and Gem Grab because his piercing hits several targets and his heals support teammates standing in the zone. SeeMeta’s ranked data does not list either among his best modes, so treat that as an opinion rather than a result.

Two modes are worth avoiding. ClutchPoints advises against Heist, where his low damage cannot break the safe quickly, and against Solo Showdown, where nobody is close enough to benefit from his abilities. Solo Showdown also does not appear among his best modes in SeeMeta’s data.

Playing Jae-Yong Well

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Stay behind your front line and keep a teammate in the line of your shots. Work Mode is for moving the team into position, especially alongside fast brawlers such as Stu and Buzz, whose dives get more value from a speed boost. Switch to Party Mode when teammates are hurt or when you are holding ground. Use Weekend Warrior when enemies cluster, and keep spending the Super rather than banking it, because the trait recharges it for free. Esports.gg notes that he can still work in solo queue, while ClutchPoints says he struggles alone in Showdown. Both can be true: queueing without a premade means fewer allies guaranteed to be in range, so use Work Mode to pull strangers forward and save Party Mode for fights where someone is hurt.

Short-range brawlers such as Bibi and Bull gain the most from the Work Mode speed boost, since it closes the distance they struggle with. Zone controllers such as Sirius pull enemies into clusters, which is where his piercing attacks and Extra High Note do the most. A mobile partner such as Mortis also pairs well with The Crowd Goes Mild.

Teammates and Matchups From the Data

SeeMeta publishes win rates for pairs with at least 300 battles in the window. Jae-Yong’s best teammates are Cosmo and Meg at 50.9% each, Wendy at 50.6%, Amber at 48.5% and Pearl at 46.8%. None of those pairings is a clear standout, and several sit below his own 48.9% average, so no single teammate is the answer. A healer such as Lumi can add a second layer of healing in theory, but she does not appear among his best partners by win rate.

His hardest matchups are Cosmo (27.4% win rate), Wendy (30.2%), Rosa (35.3%), Kaze (36.4%) and Shade (40.7%). Cosmo and Wendy beat almost every brawler in the game, so those two numbers are not a Jae-Yong problem specifically. Rosa and Kaze are more informative, since both can reach a low-health Support quickly. Staying behind teammates and keeping a gap closer in mind is the practical lesson.

Jae-Yong’s Strengths and Weaknesses

His strengths are things few Supports combine: healing and damage in the same piercing shot, a team-wide speed boost, a Super that charges over time without landing hits, and a long range that keeps him away from trouble. The weaknesses are just as clear. His health is thin at 7,400, his damage is modest in Work Mode, he depends on teammates being nearby, and the ranked data puts him at C tier with 48.9%, below the average of the Mythic supports in the table above. Players who keep a teammate close and read when to switch modes get the most from him, while players who prefer to carry alone will struggle.

How to Unlock Jae-Yong in Brawl Stars

ClutchPoints listed three ways to get him when he was released: spend credits or gems on Starr Road, which cost 1,900 credits or 349 gems at the time, hope for a Mythic or Legendary Starr Drop, or buy a shop bundle. Our Starr Drops guide covers what each drop can contain. Costs and offers change, so check the in-game shop and Starr Road for current prices. Upgrading him takes materials such as Power Points and coins, and the latest Brawl Pass rewards are one steady source of them. Browse our Brawl Stars characters page to compare him with the rest of the roster before spending resources.

Skins and Pins

Skins are cosmetic and do not change his health, attack damage or speed. Brawlinsights lists Jammin’ Jae along with True Silver and True Gold versions of the default look. The launch bundle ClutchPoints described included coins, gems, eight pins, a spray and the Jammin’ Jae skin, though bundles come and go.

Questions Players Ask About Jae-Yong

What rarity is Jae-Yong and when was he released?

Jae-Yong is a Mythic Support brawler. Liquipedia lists his release date as April 24, 2025.

Can Jae-Yong heal and damage with the same shot?

Yes. In Party Mode his piercing projectile damages enemies and heals teammates it passes through.

Does Extra High Note stack with nearby teammates?

No. It adds 20% damage per target pierced, so it scales with the enemies a single projectile hits.

Is Jae-Yong good in Duo Showdown?

It is his best mode in SeeMeta’s ranked data at a 51.9% win rate, though overall he is rated C tier at 48.9%.

How much health does Jae-Yong have?

Noff lists 3,700 health at base level and Liquipedia lists 7,400, which matches a maxed brawler at Power 11.

How do you unlock Jae-Yong?

You can unlock Jae-Yong with credits or gems on Starr Road, from a Mythic or Legendary Starr Drop, or through a shop bundle. Prices and offers change, so confirm them in the game.

Which modes should you avoid with Jae-Yong?

ClutchPoints advises against Heist and Solo Showdown, because his damage is low and his abilities need teammates nearby.

Carl C. Stuart

Meet Carl C. Stuart, Brawl Tube’s resident Brawl Stars aficionado. With a keen eye for strategy and a deep passion for gaming, Carl delves into the vibrant world of Brawl Stars, bringing you the latest updates, in-depth analyses, and expert tips. From beginner guides to advanced tactics, Carl's comprehensive articles aim to enhance your gameplay, one Brawler at a time. Join Carl on a journey through the ever-evolving landscapes of Brawl Stars and elevate your gaming experience with his expert insights.